One steals
The sole thief wins the entire net prize immediately.
SOLE THIEFInvite-only pilot · Base · USDC
Every five seconds, choose HOLD or STEAL. One thief takes the net prize. Two or more thieves disappear. Nobody steals, the room chooses a victim.
COMMUNITY // INVITE
LIVE SIGNALONE THIEF WINS · TWO THIEVES DIE · ZERO THIEVES, ONE DISAPPEARS
01 / THE ENTIRE GAME
No decks. No odds board. No upgrades. Your latest acknowledged choice before the lock is the only thing that matters.
The sole thief wins the entire net prize immediately.
SOLE THIEFEvery thief is eliminated together. Every holder survives.
THIEVES ELIMINATEDVerifiable randomness removes one active player.
ONE DISAPPEARS02 / FROM LINK TO BETRAYAL
See the room, faces, alive count and exact prize before you sign in.
Use an embedded or external EVM wallet. One room, one account, one seat.
HOLD is safe by default. STEAL is immediate, reversible until lock and acknowledged with a receipt.
You move to the spectator rail, react to the betrayal and reserve the next room without losing the ending.
Open the transcript, reproduce the result, claim if needed and download the vertical replay.
03 / PROOF SURVIVES THE SHOW
Fast rounds happen offchain. Money moves through a minimal Base escrow. Every accepted choice, random elimination and final liability is preserved in an exportable transcript.
Room, round, action, expiry and session key are signed together.
A hash-chain reveal combines with a future Base block reference.
Prize and refunds remain recoverable if the app is unavailable.
The public verifier rebuilds ordering, choices, eliminations and payout.
INVITE-ONLY PILOT
ONE THIEF is a high-variance wagering game. The pilot uses scheduled rooms, fixed USDC terms and capped participation. Never play with money you cannot afford to lose.